FGenerationInfo::Serialize

I/O function we use a function instead of operator<< so we can pass in the package file summary for version tests, since archive version hasn't been set yet

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/PackageFileSummary.h

Include

#include "UObject/PackageFileSummary.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/Linker.cpp

Syntax

void Serialize
(
    FStructuredArchive::FSlot Slot,
    const struct FPackageFileSummary & Summary
)

Remarks

I/O function we use a function instead of operator<< so we can pass in the package file summary for version tests, since archive version hasn't been set yet

I/O functions we use a function instead of operator<< so we can pass in the package file summary for version tests, since archive version hasn't been set yet

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss