Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/LazyObjectPtr.h |
Include |
#include "UObject/LazyObjectPtr.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/LazyObjectPtr.cpp |
static void PossiblySerializeObjectGuid
(
UObject * Object,
FStructuredArchive::FRecord Record
)
Called by UObject::Serialize so that we can save / load the Guid possibly associated with an object