FLazyObjectPtr::ResetPIEFixups

Called when entering PIE to prepare it for PIE-specific fixups

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/LazyObjectPtr.h

Include

#include "UObject/LazyObjectPtr.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/LazyObjectPtr.cpp

Syntax

static void ResetPIEFixups()

Remarks

Called when entering PIE to prepare it for PIE-specific fixups

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss