FLinker::GetImportPathName

Return the path name of the [UObject](API\Runtime\CoreUObject\UObject\UObject) represented by the specified import.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/Linker.h

Include

#include "UObject/Linker.h"

Syntax

FString GetImportPathName
(
    FPackageIndex PackageIndex
)

Remarks

Return the path name of the UObject represented by the specified import. (can be used with StaticFindObject)

Returns

the path name of the UObject represented by the resource at PackageIndex, or the empty string if this isn't an import

Parameters

Parameter

Description

PackageIndex

package index for the resource to get the name for

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss