FLinkerLoad::AddGameNameRedirect

Add a new redirect from old game name to new game name for ImportMap

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h

Include

#include "UObject/LinkerLoad.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp

Syntax

static void AddGameNameRedirect
(
    const FName OldName,
    const FName NewName
)

Remarks

Add a new redirect from old game name to new game name for ImportMap

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