FLinkerLoad::BuildPathName

Builds a string containing the full path for a resource in the export table.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h

Include

#include "UObject/LinkerLoad.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp

Syntax

void BuildPathName
(
    FString & OutPathName,
    FPackageIndex ExportIndex
) const

Remarks

Builds a string containing the full path for a resource in the export table.

Parameters

Parameter

Description

OutPathName

[out] Will contain the full path for the resource

ResourceIndex

Index of a resource in the export table

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss