FLinkerLoad::FinalizeBlueprint

Takes the supplied serialized class and serializes in its CDO, then regenerates both.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h

Include

#include "UObject/LinkerLoad.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp

Syntax

void FinalizeBlueprint
(
    UClass * LoadClass
)

Remarks

Takes the supplied serialized class and serializes in its CDO, then regenerates both.

Parameters

Parameter

Description

LoadClass

The loaded blueprint class (assumes that it has been fully loaded/serialized).

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