FLinkerLoad::FindCDOExportIndex

Iterates through this linker's ExportMap, looking for the corresponding class-default-object for the specified class (assumes that the supplied class is an export itself, making this a Blueprint package).

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h

Include

#include "UObject/LinkerLoad.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp

Syntax

int32 FindCDOExportIndex
(
    UClass * LoadClass
)

Remarks

Iterates through this linker's ExportMap, looking for the corresponding class-default-object for the specified class (assumes that the supplied class is an export itself, making this a Blueprint package).

Returns

An index into this linker's ExportMap array (INDEX_NONE if the CDO wasn't found).

Parameters

Parameter

Description

LoadClass

The Blueprint class that this linker is in charge of loading (also belonging to its ExportMap).

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss