Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h |
Include |
#include "UObject/LinkerLoad.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp |
bool HasAnyObjectsPendingLoad() const
Checks if the linker has any objects in the export table that require loading.