FMulticastInlineDelegateProperty::Construct

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyMulticastDelegate.cpp

Syntax

static FField * Construct
(
    const FFieldVariant & InOwner,
    const FName & InName,
    EObjectFlags InObjectFlags
)

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