Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include |
#include "UObject/UnrealType.h" |
bool IsEnum() const
Return true if this property is a FByteProperty with a non-null Enum
Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include |
#include "UObject/UnrealType.h" |
bool IsEnum() const
Return true if this property is a FByteProperty with a non-null Enum