Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include |
#include "UObject/UnrealType.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyNumeric.cpp |
Set the value of any numeric type from a string point
Parameter |
Description |
---|---|
Data |
pointer to property data to set |
Value |
Value (as a string) to set CAUTION: This routine does not do enum name conversion |