Type

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectMemoryAnalyzer.h

Include

#include "UObject/ObjectMemoryAnalyzer.h"

Syntax

enum Type
{
    IsRoot                   = 1<<0,
    IsReferencedByRoot       = 1<<1,
    IsProcessed              = 1<<2,
    IsReferencedByNonRoot    = 1<<3,
}

Values

Name

Description

IsRoot

IsReferencedByRoot

IsProcessed

IsReferencedByNonRoot

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss