FObjectPropertyBase::NetSerializeItem

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MacOS
Linux

Override Hierarchy

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyBaseObject.cpp

Syntax

virtual bool NetSerializeItem
(
    FArchive & Ar,
    UPackageMap * Map,
    void * Data,
    TArray< uint8 > * MetaData
) const

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