| UField::GetAssociatedFField()
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Module |
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Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealTypePrivate.h |
Include |
#include "UObject/UnrealTypePrivate.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyPrivate.cpp |
virtual FField * GetAssociatedFField()
Gets the FField object associated with this Field