FProperty::GetNameCPP

Returns the C++ name of the property, including the _DEPRECATED suffix if the property is deprecated.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/Property.cpp

Syntax

FString GetNameCPP() const

Remarks

Returns the C++ name of the property, including the _DEPRECATED suffix if the property is deprecated.

Returns

C++ name of property

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