FProperty::ShouldDuplicateValue

Determines whether this property value is eligible for copying when duplicating an object

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Syntax

bool ShouldDuplicateValue() const

Remarks

Determines whether this property value is eligible for copying when duplicating an object

Returns

true if this property value should be copied into the duplicate object

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