FScriptMapHelper::AddPair

Adds the (key, value) pair to the map, returning true if the element was added, or false if the element was already present and has been overwritten

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Syntax

void AddPair
(
    const void * KeyPtr,
    const void * ValuePtr
)

Remarks

Adds the (key, value) pair to the map, returning true if the element was added, or false if the element was already present and has been overwritten

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