FScriptMapHelper::HasKey

Checks if a key in the map matches the specified key

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Syntax

bool HasKey
(
    const void * InBaseAddress,
    const FString & InKeyValue
) const

Remarks

Checks if a key in the map matches the specified key

Returns

True if the key is found, false otherwise

Parameters

Parameter

Description

InBaseAddress

The base address of the map

InKeyValue

The key to find within the map

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