Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include |
#include "UObject/UnrealType.h" |
Checks if a key in the map matches the specified key
True if the key is found, false otherwise
Parameter |
Description |
---|---|
InBaseAddress |
The base address of the map |
InKeyValue |
The key to find within the map |