FScriptMapHelper::Num

Static version of [Num()](API\Runtime\CoreUObject\UObject\FScriptMapHelper\Num\1) used when you don't need to bother to construct a [FScriptMapHelper](API\Runtime\CoreUObject\UObject\FScriptMapHelper).

Windows
MacOS
Linux

Deprecated

  • This shortcut is no longer valid - the Num() should be read from a proper map helper

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Syntax

static int32 Num
(
    const void * Target
)

Remarks

Static version of Num() used when you don't need to bother to construct a FScriptMapHelper. Returns the number of elements in the map.

Returns

The number of elements in the map.

Parameters

Parameter

Description

Target

Pointer to the raw memory associated with a FScriptMap

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