FScriptMapHelper::RemoveAt

Removes an element at the specified index, destroying it.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Syntax

void RemoveAt
(
    int32 Index,
    int32 Count
)

Remarks

Removes an element at the specified index, destroying it.

Parameters

Parameter

Description

Index

The index of the element to remove.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss