Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include |
#include "UObject/UnrealType.h" |
Maps have gaps in their indices, so this function translates a logical index (ie. Nth element) to an internal index that can be used for the other functions in this class. NOTE: This is slow, do not use this for iteration!