Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include |
#include "UObject/UnrealType.h" |
Checks if an element has already been added to the set
True if the element is found in the set, false otherwise
Parameter |
Description |
---|---|
InBaseAddress |
The base address of the set |
InElementValue |
The element value to check for |