| FProperty::ContainsWeakObjectReference()
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Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include |
#include "UObject/UnrealType.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/GarbageCollection.cpp |
virtual bool ContainsWeakObjectReference() const
Returns true if this property, or in the case of e.g. array or struct properties any sub- property, contains a weak UObject reference.
true if property (or sub- properties) contain a weak UObject reference, false otherwise