FSimpleReferenceProcessorBase

Simple single-threaded base implementation for reference processor that can be used with FFastReferenceCollector

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/FastReferenceCollector.h

Include

#include "UObject/FastReferenceCollector.h"

Syntax

class FSimpleReferenceProcessorBase

Remarks

Simple single-threaded base implementation for reference processor that can be used with FFastReferenceCollector

Functions

Name Description

Public function Const

FORCEINLINEi...

 

GetMinDesiredObjectsPerSubTask()

Public function Const

FORCEINLINE ...

 

IsRunningMultithreaded()

Public function

void

 

LogDetailedStatsSummary()

Public function

void

 

SetCurrentObject

(
    UObject* Obj
)

Public function

FORCEINLINEv...

 

SetIsRunningMultithreaded

(
    bool bIsParallel
)

Public function

void

 

UpdateDetailedStats

(
    UObject* CurrentObject,
    uint32 DeltaCycles
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss