FSoftObjectPath::PostLoadPath

Handles when a path has been loaded, call if loading with a method that skips SerializePath.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPath.h

Include

#include "UObject/SoftObjectPath.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/SoftObjectPath.cpp

Syntax

void PostLoadPath
(
    FArchive * InArchive
) const

Remarks

Handles when a path has been loaded, call if loading with a method that skips SerializePath. This does not modify path but might call callbacks

Parameters

Parameter

Description

InArchive

The archive that loaded this path

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