Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPath.h |
Include |
#include "UObject/SoftObjectPath.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/SoftObjectPath.cpp |
Fixes up path for saving, call if saving with a method that skips SerializePath. This can modify the path, it will return true if it was modified