FSoftObjectPath::PreSavePath

Fixes up path for saving, call if saving with a method that skips SerializePath.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPath.h

Include

#include "UObject/SoftObjectPath.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/SoftObjectPath.cpp

Syntax

bool PreSavePath
(
    bool * bReportSoftObjectPathRedirects
)

Remarks

Fixes up path for saving, call if saving with a method that skips SerializePath. This can modify the path, it will return true if it was modified

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