Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPath.h |
Include |
#include "UObject/SoftObjectPath.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/SoftObjectPath.cpp |
FString ToString() const
Returns string representation of reference, in form /package/path.assetname[:subpath]