FSoftObjectProperty::GetCPPType

[TProperty::GetCPPType](API\Runtime\CoreUObject\UObject\TProperty\GetCPPType) should not be used here.

Windows
MacOS
Linux

Override Hierarchy

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Syntax

virtual FString GetCPPType
(
    FString * ExtendedTypeText,
    uint32 CPPExportFlags
) const

Remarks

TProperty::GetCPPType should not be used here.

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