Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectAnnotation.h |
Include |
#include "UObject/UObjectAnnotation.h" |
const TMap< const UObjectBase *, TAnnotation > & GetAnnotationMap() const
Return the annotation map. Caution, this is for low level use
A mapping from UObjectBase to annotation for non-default annotations