FUObjectSerializeContext::HasStartedLoading

Checks if object loading has started

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectThreadContext.h

Include

#include "UObject/UObjectThreadContext.h"

Syntax

bool HasStartedLoading() const

Remarks

Checks if object loading has started

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