FindFProperty

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Syntax

template<class T>
TEnableIf< TIsDerivedFrom< T, FField >::IsDerived, T * >::Type FindFProperty
(
    const UStruct * Owner,
    const TCHAR * FieldName
)

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