NetSerializeStruct

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

NetSerializeStruct

(
    FNetDeltaSerializeInfo& Params
)

Serializes an entire struct to / from the given archive.

Public function Virtual

void

 

NetSerializeStruct

(
    UScriptStruct* Struct,
    FBitArchive& Ar,
    UPackageMap* Map,
    void* Data,
    bool& bHasUnmapped
)

Please use the version of NetSerializeStruct that accepts an FNetDeltaSerializeInfo reference

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss