| FPropertyValueIterator
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Module |
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Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include |
#include "UObject/UnrealType.h" |
template<class T>
class TPropertyValueIterator : public FPropertyValueIterator
Templated version, will verify the property type is correct and will skip any properties that are not
Name | Description | |
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TPropertyValueIterator() |
Invalid iterator, start with empty stack |
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TPropertyValueIterator ( |
Construct an iterator using a struct and struct value |
Name | Description | ||
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T * |
Key() |
Returns Property currently being iterated |
Name | Description | ||
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const PairTy... |
operator*() |
Returns a TPair containing Property/Value currently being iterated |
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const PairTy... |
operator->() |
Name |
Description |
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PairType |