Module |
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Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include |
#include "UObject/UnrealType.h" |
template<class T>
struct TPropertyValueRange
Templated range to allow ranged-for syntax
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Begin |
Name | Description | |
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TPropertyValueRange ( |
Construct a range using a struct and struct value |