TSoftClassPtr::operator=

Copy from a class already in memory

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h

Include

#include "UObject/SoftObjectPtr.h"

Syntax

void operator=
(
    const UClass * From
)

Remarks

Copy from a class already in memory

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss