UObject::AreNativePropertiesIdenticalTo

Returns whether native properties are identical to the one of the passed in component.

Windows
MacOS
Linux

Override Hierarchy

UObject::AreNativePropertiesIdenticalTo()

UStaticMeshComponent::AreNativePropertiesIdenticalTo()

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/Object.h

Include

#include "UObject/Object.h"

Syntax

virtual bool AreNativePropertiesIdenticalTo
(
    UObject * Other
) const

Remarks

Returns whether native properties are identical to the one of the passed in component.

Returns

true if native properties are identical, false otherwise

Parameters

Parameter

Description

Other

Other component to compare against

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