UObject::PostLinkerChange

Called in response to the linker changing, this can only happen in the editor

Windows
MacOS
Linux

Override Hierarchy

UObject::PostLinkerChange()

UTexture2D::PostLinkerChange()

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/Object.h

Include

#include "UObject/Object.h"

Syntax

virtual void PostLinkerChange()

Remarks

Called in response to the linker changing, this can only happen in the editor

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