Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectBase.h |
Include |
#include "UObject/UObjectBase.h" |
void AtomicallySetFlags
(
EObjectFlags FlagsToAdd
)
Atomically adds the specified flags. Do not use unless you know what you are doing. Designed to be used only by parallel GC and UObject loading thread.