UObjectBase::GetUniqueID

Returns the unique ID of the object...these are reused so it is only unique while the object is alive.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectBase.h

Include

#include "UObject/UObjectBase.h"

Syntax

uint32 GetUniqueID() const

Remarks

Returns the unique ID of the object...these are reused so it is only unique while the object is alive. Useful as a tag.

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