GetName

Overload list

Windows
MacOS
Linux
Name Description

Public function Const

FString

 

GetName()

Returns the name of this object (with no path information)

Public function Const

void

 

GetName

(
    FString& ResultString
)

Optimized version of GetName that overwries an existing string

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss