UObjectBaseUtility::IsTemplate

Determines whether this object is a template object

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectBaseUtility.h

Include

#include "UObject/UObjectBaseUtility.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectBaseUtility.cpp

Syntax

bool IsTemplate
(
    EObjectFlags TemplateTypes
) const

Remarks

Determines whether this object is a template object

Returns

true if this object is a template object (owned by a UClass)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss