Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectRedirector.h |
Include |
#include "UObject/ObjectRedirector.h" |
void * operator new
(
const size_t InSize,
EInternal InInternalOnly,
UObject * InOuter,
FName InName,
EObjectFlags InSetFlags
)
For internal use only; use StaticConstructObject() to create new objects.