UScriptStruct::ICppStructOps::Destruct

Call the C++ destructor

Windows
MacOS
Linux

Override Hierarchy

UScriptStruct::ICppStructOps::Destruct()

UScriptStruct::TCppStructOps::Destruct()

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h

Include

#include "UObject/Class.h"

Syntax

void Destruct
(
    void * Dest
)

Remarks

Call the C++ destructor

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss