UStruct::GetInheritanceSuper

Returns the structure used for inheritance, may be changed by child types

Windows
MacOS
Linux

Override Hierarchy

UStruct::GetInheritanceSuper()

UFunction::GetInheritanceSuper()

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h

Include

#include "UObject/Class.h"

Syntax

virtual UStruct * GetInheritanceSuper() const

Remarks

Returns the structure used for inheritance, may be changed by child types

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss