UStruct::LoadTaggedPropertiesFromText

Serializes list of properties to a te, using property tags to handle mismatches

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h

Include

#include "UObject/Class.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp

Syntax

void LoadTaggedPropertiesFromText
(
    FStructuredArchive::FSlot Slot,
    uint8 * Data,
    UStruct * DefaultsStruct,
    uint8 * Defaults,
    const UObject * BreakRecursionIfFullyLoad
) const

Remarks

Serializes list of properties to a te, using property tags to handle mismatches

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