operator|=

Declare bitwise operators to allow EClassFlags to be combined but still retain type safety.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectMacros.h

Include

#include "UObject/ObjectMacros.h"

Syntax

EClassFlags & operator|=
(
    EClassFlags & Lhs,
    EClassFlags Rhs
)

Remarks

Declare bitwise operators to allow EClassFlags to be combined but still retain type safety.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss