D3D12ShaderUtils::TranslateShaderVisibility

Windows
MacOS
Linux

References

Module

D3D12RHI

Header

/Engine/Source/Runtime/D3D12RHI/Public/D3D12RootSignatureDefinitions.h

Include

#include "D3D12RootSignatureDefinitions.h"

Syntax

namespace D3D12ShaderUtils
{
    D3D12_SHADER_VISIBILITY D3D12ShaderUtils::TranslateShaderVisibility
    (
        EShaderFrequency Stage
    )
}

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