| FNoncopyable
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Module |
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Header |
/Engine/Source/Runtime/D3D12RHI/Public/D3D12Resources.h |
Include |
#include "D3D12Resources.h" |
class FD3D12ResourceBarrierBatcher : public FNoncopyable
Name | Description | |
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FD3D12ResourceBarrierBatcher() |
Name | Description | ||
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AddAliasingBarrier ( |
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AddTransition ( |
Add a transition resource barrier to the batch. Returns the number of barriers added, which may be negative if an existing barrier was cancelled. |
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AddUAV() |
Add a UAV barrier to the batch. Ignoring the actual resource for now. |
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Flush ( |
Flush the batch to the specified command list then reset. |
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const TArray... |
GetBarriers() |
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Reset() |
Clears the batch. |