| FRHIUniformBuffer | ||
| FD3D12DeviceChild | ||
| FD3D12LinkedAdapterObject< FD3D12UniformBuffer >
|
Module |
|
Header |
/Engine/Source/Runtime/D3D12RHI/Public/D3D12Resources.h |
Include |
#include "D3D12Resources.h" |
class FD3D12UniformBuffer :
public FRHIUniformBuffer,
public FD3D12DeviceChild,
public FD3D12LinkedAdapterObject< FD3D12UniformBuffer >
Uniform buffer resource class.
Name | Description | ||
---|---|---|---|
|
ResourceLocation |
The D3D12 constant buffer resource |
|
|
ResourceTable |
Resource table containing RHI references. |
|
|
const EUniformB... |
UniformBufferUsage |
Name | Description | |
---|---|---|
|
FD3D12UniformBuffer ( |
Initialization constructor. |
Name | Description | |
---|---|---|
|
~FD3D12UniformBuffer() |